Dev Blog

Still here

Checking in

Hi everyone,

Just a very quick update, I haven't been that active here on the site aside from some experiments and maintenance...but things on the game have been plugging away and there a lot of updates that I will be sharing soon enough. In the meantime, I have a some content from before that I haven't yet shared here. Read more

Characters and game update


I've recently finished another character for the game. He will both be a playable character in the game and also the next character we are introduced to in the comic. I'm still finalizing the space ship and a second outfit for Commander Bean and then it should be ready to go. This has been a bit of a road block for a while. Actually getting all the characters ready has been a bottle neck to further progress at least on the comic side of things. Progress has been slow and steady though. Read more


Its been a crazy and interesting stretch. Read more

Gladiotron Development blog entry #3


In the last little while in an effort to bolster my coding skills I've begun working through some Udemy tutorials that cover working with C++ in Unreal Engine 4 which is what I'm using to develop the game. So far it's been good as I've gone through some of Ben Tristem's course and made a console game called Bulls and Cows. It was a nice exercise, but I know the real learning comes from trying things, and figuring them out on your own. The next section on the course actually aligns really nicely with a part of the game. So I look forward to digging into that and sharing my progress here. Within the next few weeks I have a lot that I need to accomplish. Read more